Climate change poses significant risks to children’s health and well-being

Approximately 1 billion children (nearly half of the world’s children) live in extremely high-risk countries.

Climate change is a direct threat to children’s well-being. In many countries, rising sea levels and temperatures are already putting stress on the ecosystem – affecting where people can safely live and grow food. And while children are the least responsible for the changing environment, they are likely to bear the greatest burden now and in future.

IPCC reports show that if levels of greenhouse gases continue to rise, global temperatures will also increase leading to more extreme weather events in many parts of the world. 

The UNICEF Children’s Climate Risk Index showed that we are crossing key boundaries in the Earth’s natural system, including climate change, biodiversity loss, and increasing levels of pollution in the air, soil, water and oceans. As a result, the climate crisis is creating a child’s rights crisis. It is creating a water crisis, a health crisis, an education crisis, a protection crisis and a participation crisis.

Games are not (only) for children: intergenerational games for old and young people

Games are important for the development of children and are also beneficial for the elderly. Intergenerational interaction can promote better health and social engagement, as well as learning opportunities. 

By combining the concept of playful learning with intergenerational learning, it is possible to create spaces and activities that engage adults and children, providing enriching interactions and mutual benefits. These intergenerational games strengthen well-being, reduce social isolation, and create powerful community connections. This approach reinforces the importance of play throughout life and strengthens community resilience. 

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But… What the heck are serious games?

But… What the heck are serious games? 🎮

Serious games are a genre that stands out for offering a narrative experience outside the context of conventional entertainment. These games are primarily intended to “gamify” the learning processes in a modern environment. They promote interaction and experiential learning, allowing players to develop a basic knowledge in various areas. 

One of the main advantages of serious games is the promotion of critical thinking and the ability to solve problems quickly and effectively. In addition, serious games allow players to explore virtual environments where they can learn, choose, and decide in a realistic way. 

Serious games offer an innovative and effective approach to education, using narrative and interactivity to promote learning. They encourage critical thinking, problem solving, and provide an engaging and adaptive learning experience. 

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